Showing posts with label High Dynamic Range Imaging. Show all posts
Showing posts with label High Dynamic Range Imaging. Show all posts

Monday, April 27, 2009

High Dynamic Range Imaging (HDRI).

Today;



+

+


=



- The image you see is known as an HDR. Some basic concept goes as such that a human eye can perceive around 14 exposure values (EV) whislt a normal CCD can see around 8 EVs (Terry Reinert : 1). This translates that 'we' do not usually see a real scene in an image. A real world scene may contain light ranges that exceed a 50,000:1 dynamic range whilst our displays and capture devices are limited to 300:1 dynamic range! ( Jon Meyer : The Problem )

The process of tone mapping through various algorithms has thus been developed in order to convert HDRs into 'displayeable' LDRs (low dynamic range) images. For capturing an HDR; the same scene may be shot with various exposure settings to get the best possible 'all-round' detail level of a scene and then all those exposures are merged to give a high dynamic range image. :)

The weird thing, again, is the software I used for the creation of this HDR known as Qstpfgui. Yes, I agree it has a weird name but that's not about that.. but about it being an open source project which beats the 5hit out of proprietary softwares.


Further reading :

http://en.wikipedia.org/wiki/High_dynamic_range_imaging

http://www.cybergrain.com/tech/hdr/

http://www.tkrphoto.com/2009/04/hdr-photography-faq/

http://www.digitalphotopro.com/technique/software-technique/xdr-part-iv.html